Concept Artist, Illustrator and Texturer based in Madrid.
My true passion lies with 2D art and character design which help me to evolve and develope my career in videogames concept art, another of my big passions, and 3D texturing.
I love to stain my hands painting with watercolours, gouache, acrylics, ink (all kind of mixed media in special) also.
3D Texturer and 2D Artist at TAPE: Unveil the memories. A PS4, PS5 and PC psychological horror game.
Art Direction, Concept Artist, 3D Texturer and Modeller at GuardForce, a RTS PC game with a sci-fi/cyber-punk setting.
Children´s, casual and trendy illustrator.
Art director of te "Dulcissimo" brand since Nvember, 2016 and forward.,
Visual marketing developer for online and multimedia campaigns.
Creator of the brand "Nedflix" and "La Botica del Dr. Dulcissimo".
Concept artist, Visual, Asset and UI Developer for children´s apps and mobile games.
Agile methodology (scrum).
Trello.
2D Art (Assets, background and UI) for several mobile games.
-Dentist game for Kids:
·Character design.
·Character selection screen.
·Ingame graphics and assets.
·Props design.
-Gummies Match 3.
·Props design.
·Illustration of panoramic map.
-Marble Blast Evolution.
·Splashscreen Design.
·Concept Art (Mascot. props, environments...).
·2d Art (Assets, characters, environments,UI...).
-Art Slide.
·10 illustrations for a puzzle game. (Interpretation of classical paints.)